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PokéDefense / Independent player guide. Not the game developer.

Sources & method

Structured facts were extracted from the original game's public version 164 data files and reviewed runtime formulas. Names and reference sprites come from PokeAPI. Numeric planning models disclose their assumptions; recommendations are mechanics-based, not claims of play-tested win rates.

Current source snapshot

164 · 2026-10-22

SHA256 87dcd61b296de6f07d115e21b9e723fae816c62d73041147a4cda9a9d627c758

Source data

Credits

PokeAPI · Name · PokeAPI · sprites

This is a source-based planning model, not a simulation of movement, collisions or a guaranteed winning strategy.

The single-target reference follows the game's displayed stats. Conditional pools, ramping attacks, beams, buffs and other triggers are listed separately. Target estimates apply the selected type, armor and visibility; they do not simulate enemy movement or trigger uptime.

Per-hatch odds include the current collection weights and shiny duplicate protection. The repeated-hatch estimate holds this collection snapshot fixed; actual odds change when your collection changes.

Current rules for new runs; an older saved run may keep earlier rules.