Battle Tower drafting, rerolls and the summit
Draft three Pokémon and clear five ten-wave floors. New climbs randomize draft and cards, with five free rerolls for card choices.
Wave 38: four real coverage checks
This is the retained Weekly Tower starting 2026-10-19, floor 4 wave 8.
2026-10-19 UTC · 5 × 10 = 50 · Wave 38 · Victory Road · 25.7128× HP · 109 Enemies
Possible card choices
| Card | Floor 4 effect |
|---|---|
| Nugget | ₽350 |
| Big Nugget | ₽830 |
| Max Revive | 25 Lives |
Try it in this order
- Draft three starting Pokémon; reserve rerolls for a missing role.
- At card offers after wave five and floor bosses, compare money, recovery and recruitment.
- For wave 38, cover Bug, Water/Poison, Ground and Flying instead of relying only on Electric.
The displayed cards are possible floor-four choices, not a promised sequence. Five free card rerolls; held items and shiny damage are disabled. New climbs randomize draft/card choices.
Distinguish the weekly pool from your collection
Free Climb draws from your collection; Weekly Tower uses its week's 12-line pool, featured type and twist. Both start with three draft picks, base ₽1,000 and 50 lives, subject to weekly resource modifiers. Five floors contain ten waves each. Your Pokémon, money and lives carry between floors, and existing units can be placed again for free. Both Tower variants disable held items and shiny damage in the current runtime. Your normal item-based Endless setup therefore needs to be reconsidered here.
Spend rerolls on a concrete missing role
Card choices arrive after wave five and each floor boss, offering recruitment, boosts, money, healing and other changes. Since October 22, new climbs randomize starting drafts and cards even within the same weekly tower. Shared maps or pool do not imply identical choices. Each climb gets five free card rerolls, usable at card picks rather than the starting draft. Reserve them for a missing Ghost answer, useful damage type or late-floor upgrade instead of expecting an article's exact sequence of options.
Plan for floor four and the final boss
A player reported being stuck around global wave 38, near the fourth-floor boss sequence. Armor, map-specific bosses, extra legendary threats and control scaling make that transition demanding. Keep a compatible attacker and inspect the next boss before spending a card choice. The fifth-floor summit features Mewtwo's temporary Psychic Barrier and one-time recovery, and its escape ends the climb. An eligible Weekly summit awards two Great Eggs, one Ultra Egg and a trophy once per week through the game's verified completion process.