Extreme Speed · Arcanine
Extreme Speed · Data version 164 · Snapshot date 2026-10-22
₽1,100Buy the signature move
Learn after reaching the final ordinary form. One signature choice per Pokémon; transformation conditions still apply.
What changes in battle?
| Stats & mechanics | Before learning | After learning |
|---|---|---|
| Damage per hit | 30 | 36 |
| Single-target DPS | 90 | 178.64 |
| Range | 140px | 140px |
| Seconds per attack | 0.4s | 0.22s |
| Total placement and evolution cost | ₽950 | ₽2,050 |
| Attack type | Fire | Fire |
Clear-weather, non-shiny reference. Single-target DPS does not include path coverage, support uptime or simultaneous targets.
Budget the full build
Other choices for this Pokémon
Full battle details
Conditional effects
- Attack-interval multiplier
- 0.55
- Hit-damage multiplier
- 1.21
Result
- Purchase or upgrade cost
- 700
- Damage per hit
- 36
- Attack range (px)
- 140
- Seconds between attacks
- 0.22
- Burn or poison damage per second
- 15
- Burn or poison duration (s)
- 3
- Pool left when a burned enemy falls › Effect radius (px)
- 30
- Pool left when a burned enemy falls › Damage per second
- 35
- Pool left when a burned enemy falls › Duration (s)
- 3
- Attack or effect type
- Fire
- Can detect hidden Ghost enemies
- —
Conditional effects
Burn and poison begin after a compatible hit and then tick over their duration. Their ticks bypass armor without applying the ordinary hit's type multiplier again. Overlapping burns use the stronger active damage rather than simply adding together. Keep the target in reach if the effect needs refreshing.
This pool appears when an enemy falls while burning from the relevant attacker. A normal knockout without that active burn does not satisfy the condition. Apply the burn before the enemy dies, and use crowded route sections so later enemies can pass through the resulting temporary area.