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Calm Mind · Slowking
Signature moves

Calm Mind · Slowking

Calm Mind · Data version 164 · Snapshot date 2026-10-22

SlowkingSlowking
Psychic

₽1,600Buy the signature move

Learn after reaching the final ordinary form. One signature choice per Pokémon; transformation conditions still apply.

What changes in battle?

Stats & mechanicsBefore learningAfter learning
Damage per hit1818
Single-target DPS25.7125.71
Range120px120px
Seconds per attack0.7s0.7s
Total placement and evolution cost₽875₽2,475
Attack typePsychicPsychic

Clear-weather, non-shiny reference. Single-target DPS does not include path coverage, support uptime or simultaneous targets.

Conditional effects

DetailsBefore learningAfter learning
Nearby attack-interval reduction (fraction)—0.2
Support radius (px)—160

Budget the full build

Slowking₽875
Calm Mind+₽1,600₽2,475

Other choices for this Pokémon

Full battle details

Conditional effects

Nearby attack-interval reduction (fraction)
0.2
Support radius (px)
160

Result

Damage per hit
18
Attack range (px)
120
Seconds between attacks
0.7
Incoming-damage vulnerability effect › Attack or effect type
Psychic
Incoming-damage vulnerability effect › Amount
0.1
Incoming-damage vulnerability effect › Duration (s)
1.5
Attack or effect type
Psychic
Can detect hidden Ghost enemies
—
Nearby attack-interval reduction (fraction)
0.2
Support radius (px)
160

Conditional effects

Successful hits can make enemies take more damage of a specified type, or from all types. Repeated effects of the same category do not simply stack; type-specific and all-type vulnerability can combine. Check the duration and keep applying temporary effects. Hydro Pump's permanent Suicune debuff is distinct from its armor break.

Speed auras shorten attack intervals; damage support raises hit damage. Keep recipients inside the support radius. Each category uses only the strongest nearby teammate, does not stack with copies, and does not affect its own source. An interval reduction is not the same percentage as extra attacks per second.