Story chapters
Choose a region and chapter. See its starting resources, supplied starters and the actual threats in its waves.
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First Steps
Route 1- Run money
- ₽600
- Lives
- 100
- Waves
- 12
- Starter choices
- 3
Choose Charmander for the Caterpie waves, or retain your selected Squirtle or Bulbasaur and let the supplied Pikachu line cover Pidgey. With ₽600, buy an affordable opening near overlapping path sections and save toward evolution instead of spending everything on copies.
Into the Woods
Viridian Forest- Run money
- ₽700
- Lives
- 100
- Waves
- 15
- Starter choices
- 3
Your earlier starter and Pikachu line remain available; Eevee and Meowth are new. If you chose Charmander, its Fire attacks suit Caterpie and Weedle. Otherwise plan Eevee toward Flareon while your starter handles the opening; the full branch costs ₽700.
Moonlit Caverns
Mt. Moon- Run money
- ₽750
- Lives
- 100
- Waves
- 15
- Starter choices
- 3
Keep your earlier team and add Gastly before the hidden Ghosts of wave 5. Geodude answers the opening Zubat with Rock attacks; Squirtle or the already unlocked Eevee-to-Vaporeon branch provides Water coverage for Sandshrew, Rhyhorn and Onix.
Storm at the Cape
Cerulean Cape- Run money
- ₽950
- Lives
- 100
- Waves
- 15
- Starter choices
- 3
Abra, Lapras and the other two starters join your cumulative roster, so your original starter choice no longer limits Water or Grass access. Open against Magikarp with the Pikachu line, keep Gastly ready for wave 4, and cover both incoming routes.
The Final Climb
Victory Road- Run money
- ₽900
- Lives
- 100
- Waves
- 20
- Starter choices
- 3
This chapter lasts 20 waves, not 15. Your earlier roster remains and the Igglybuff/Jigglypuff line adds sleep support. Start with affordable mixed coverage, retain Gastly revelation, and budget upgrades beyond the Onix at wave 10 instead of treating that boss as the finish.
Frozen Echoes
Seafoam Islands- Run money
- ₽900
- Lives
- 100
- Waves
- 15
- Starter choices
- 3
Dratini is newly available, but its expensive evolution should not replace an affordable opening against Seel and Shellder. Keep the Pikachu line for Water targets and prepare Geodude’s Rock line for Articuno; your previously unlocked starters and supports remain available.
Ashes of Cinnabar
Cinnabar Volcano- Run money
- ₽1,000
- Lives
- 100
- Waves
- 15
- Starter choices
- 3
There are no new reinforcements; use the complete earlier roster. A Squirtle-line Water attacker covers Ponyta, Vulpix and Magmar, while Geodude’s Rock attacks prepare for Moltres. Divide coverage between the map’s two approaches and move units freely between waves if needed.
The Haunted Tower
Lavender Tower- Run money
- ₽1,050
- Lives
- 100
- Waves
- 15
- Starter choices
- 3
Keep the full earlier roster: this chapter adds no new line. Start with Water or Grass coverage for Cubone, then place Gastly before wave 2. Abra’s Psychic attacks offer useful damage against the Poison side of Gastly, Haunter and Gengar once they are revealed.
A New Partner
Route 29- Run money
- ₽800
- Lives
- 100
- Waves
- 12
- Starter choices
- 3
Choose Cyndaquil for Fire coverage against Ledyba, or keep Chikorita or Totodile and use the supplied Mareep for Hoothoot. Spend the ₽800 opening budget on overlapping path coverage and an affordable evolution reserve. Kanto progress is separate and does not supply this chapter’s team.
The Ilex Shrine
Ilex Forest- Run money
- ₽800
- Lives
- 100
- Waves
- 15
- Starter choices
- 3
Your chosen starter and Mareep remain; Slugma and Hoothoot join them. Cyndaquil is a natural Fire opening if selected, while Slugma supplies Fire even with Chikorita or Totodile. Hoothoot offers sleep support, and Mareep covers flying Hoothoot and Hoppip enemies.
Swaying Sprout Tower
Sprout Tower- Run money
- ₽850
- Lives
- 100
- Waves
- 15
- Starter choices
- 3
Sudowoodo, Gastly and Tyrogue join your cumulative team. Use Mareep or Sudowoodo’s Rock damage for the opening Murkrow, and have Gastly ready before Misdreavus in wave 5. Totodile, Chikorita or another compatible earlier attacker can handle Wooper and Phanpy.
The Lighthouse
Olivine Coast- Run money
- ₽1,050
- Lives
- 100
- Waves
- 15
- Starter choices
- 3
Natu, Chinchou and the other two starters become available alongside earlier recruits. Mareep or Chinchou handles the opening Water enemies; Chinchou can legally stand in water while still attacking with Electric type. Keep Gastly revelation for Misdreavus and coverage on both approaches.
The Red Gyarados
Lake of Rage- Run money
- ₽1,000
- Lives
- 100
- Waves
- 20
- Starter choices
- 3
Prepare for 20 waves with the cumulative team and the newly supplied Igglybuff/Jigglypuff sleep line. Start with balanced starter and Mareep coverage, retain Gastly revelation, and keep Totodile or Chikorita ready for the Steelix at wave 10 and later armored groups.
The Ice Path
Ice Path- Run money
- ₽1,000
- Lives
- 100
- Waves
- 15
- Starter choices
- 3
Larvitar joins your earlier team, bringing Rock damage for Sneasel and Murkrow. Despite the Ice Path name, the opening waves contain Octillery and Corsola: Mareep or Chinchou and Chikorita are useful early, rather than committing the whole budget to Fire or a late Tyranitar.
Ashes of the Burned Tower
Burned Tower- Run money
- ₽1,100
- Lives
- 100
- Waves
- 15
- Starter choices
- 3
No new line is added; your chosen starter and all later recruits remain available. Totodile’s Water attacks answer Houndour, Slugma and especially Fire/Rock Magcargo, while Larvitar or Sudowoodo supplies Rock coverage. Keep an affordable second attacker for Elekid crowds rather than relying on one damage type.
The Summit of Mt. Silver
Mt. Silver- Run money
- ₽1,150
- Lives
- 100
- Waves
- 15
- Starter choices
- 3
Use the complete earlier roster; there are no new recruits. Totodile or Chikorita answers the opening Larvitar, while Gastly revelation must be ready for Misdreavus in wave 2. Mareep or Rock damage handles Murkrow; do not make Natu’s Psychic attack your only damage source.
Game data · Data version 164 · Snapshot date 2026-10-22