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FIELD POKÉDEX164
#074Kanto
Geodude
RockStarter

Impact splash damage

Geodude

Attack type: Rock

12 damage every 1.3s · 95px range · 0.77 attacks/s

Single-target DPS
9.23
From placement
₽250

01Battle readings

Damage per hit12
0 — 95
Attacks per second0.769 /s
0 — 4.545 /s
Range95 px
0 — 215 px

Each bar compares this form with the highest unmodified value among 251 forms. Each row has its own scale; this is not a tier score.

Neutral target, no armor, clear weather, no item or teammate aura. DPS includes expected critical hits and maintained burn/poison. Extra targets, ground pools, periodic pulses, ramps and HP conditions are separate effects, not all included in this reading.

Damage per hit
12
Double-damage critical chance
0%
Seconds between attacks
1.3s

Cannot stand on water. Eligibility uses the collection line's Water type or explicit swimmer flag, not a form's or move's attack type.

Needs a revealer or eligible Silph Scope to target hidden Ghosts. After reveal, the attack type must still be compatible.

Splash radius (px)

A projectile damages enemies around its impact point, rather than every enemy in the attacker's range. Secondary victims may take the separate splash multiplier shown in the table. Place it near bends or crowded stretches so several enemies share the blast area.

Complete battle fields
Damage per hit
12
Attack range (px)
95
Seconds between attacks
1.3
Splash radius (px)
40
Attack or effect type
Rock
Can detect hidden Ghost enemies
—
Can be placed in water
—

02Evolution & price

Pay each step with run money. Ordinary prices below exclude Sale and Lucky Egg; compare discounts in the damage tool.

PokémonThis purchaseFrom placement

03Signature moves · choose one

Learn one listed signature move after the final evolution. Each preview starts from that final form without another move; these choices do not stack.

Locked here: evolve to Golem first. The preview uses that legal final form.

Earthquake

GroundRock → Ground
This purchase₽1,000From placement: ₽2,400
Single-target DPS 95.4538.18 → 95.45Damage per hit 105Range 130pxSeconds per attack 1.1s

Changes from the final form

Damage per hit42 105
Attack range (px)115 130
Hits every enemy in range— ✓

Each attack hits every eligible enemy inside the attacker's range. This is local area damage, not a map-wide attack. Overlap the range with a long or crowded section of route, while checking that the attack type can actually hurt the incoming enemies.

Super effective: Fire ×2 · Electric ×2 · Rock ×2 · Poison ×2 · Steel ×2
Cannot damage: Flying

All resulting fields
Purchase or upgrade cost
800
Damage per hit
105
Attack range (px)
130
Seconds between attacks
1.1
Splash radius (px)
60
Attack or effect type
Ground
Can detect hidden Ghost enemies
—
Hits every enemy in range
✓
Damage calculator →

Locked here: evolve to Golem first. The preview uses that legal final form.

Magnitude

GroundRock → Ground
This purchase₽900From placement: ₽2,300
Single-target DPS 102.7338.18 → 102.73Damage per hit 113Range 115pxSeconds per attack 1.1s

Changes from the final form

Damage per hit42 113
Splash radius (px)60 90
Effect strength— ✓

A projectile damages enemies around its impact point, rather than every enemy in the attacker's range. Secondary victims may take the separate splash multiplier shown in the table. Place it near bends or crowded stretches so several enemies share the blast area.

Each attack rolls 0.5×–1.5× damage. Neutral DPS does not predict the next roll.

Super effective: Fire ×2 · Electric ×2 · Rock ×2 · Poison ×2 · Steel ×2
Cannot damage: Flying

All resulting fields
Purchase or upgrade cost
800
Damage per hit
113
Attack range (px)
115
Seconds between attacks
1.1
Splash radius (px)
90
Attack or effect type
Ground
Can detect hidden Ghost enemies
—
Effect strength
✓
Damage calculator →

04How to obtain · Geodude

One of the six starting collection lines. Place its base form and buy evolutions during each run.

Story availability & collection rewards

  • Kanto · Chapter 3 · Moonlit Caverns

    Available in this chapter's Story Team. Clear it with Story Team to keep newly introduced lines; your own team does not grant these Pokémon rewards.

Once owned, make this line shiny on its collection page for 40 Candy. Shiny adds 10% damage in eligible modes; Daily, Weekly and every Tower disable that bonus.

Collection & achievement tracker → Guides

05Held items & Team

One held item per collection line; copies share its level. Examples use level 1 on this form under the same neutral baseline. Daily, Weekly, Puzzle and all Tower modes disable items.

Expert Belt

Bonus on super-effective hits

Super-effective hits deal 15% more damage; neutral or resisted hits do not receive this bonus.

Level 1 result: Single-target DPS 9.23 · Range 95px · From placement ₽250

Neutral DPS may stay unchanged; read the condition above. Conditional effects are not automatically included in this neutral value.

Damage calculator →

Hard Stone

Matching attack-type damage

Adds 10% damage only while the holder attacks with Rock type. Recheck the active evolution and signature move.

Level 1 result: Single-target DPS 10 · Range 95px · From placement ₽250

Damage calculator →

Silph Scope

Personal Ghost sight

The holder detects hidden Ghost enemies and gains 0% extra damage against them. Ordinary Normal/Fighting immunity remains; Gastly and Misdreavus lines are excluded.

Level 1 result: Single-target DPS 9.23 · Range 95px · From placement ₽250

Neutral DPS may stay unchanged; read the condition above. Conditional effects are not automatically included in this neutral value.

Damage calculator →

Quick Claw

Shorter attack interval

Attacks 8% faster: divide seconds per attack by one plus this bonus.

Level 1 result: Single-target DPS 9.97 · Range 95px · From placement ₽250

Damage calculator →
All equip-eligible items (27)
  • Expert BeltSuper-effective hits deal 15% more damage; neutral or resisted hits do not receive this bonus.
  • Life OrbAdds 20% damage, including eligible burn damage, but reduces attack range by 12%.
  • Wide LensExtends attack range by 8%.
  • Quick ClawAttacks 8% faster: divide seconds per attack by one plus this bonus.
  • Scope LensAdds 6% critical-hit chance. A critical hit deals double damage.
  • King's RockAdds 5% flinch chance per hit and at least 0.4s stun; combined stun chance is capped at 50%, and enemy control rules still apply.
  • Light ClayExtends eligible slow, burn, poison, sleep and stun durations by 30%; it does not bypass immunity or boss crawl rules.
  • Lucky EggEvolution, Mega Evolution and signature-move prices are reduced by 10%; initial placement is not discounted.
  • Silph ScopeThe holder detects hidden Ghost enemies and gains 0% extra damage against them. Ordinary Normal/Fighting immunity remains; Gastly and Misdreavus lines are excluded.
  • Amulet CoinEarn 10% more Poké Coins from eligible runs with its holder on the team. This affects persistent coins, not run money.
  • Weather OrbChoose weather for eligible runs with the holder on your team. One level only; unavailable in item-disabled Challenges and Battle Tower.
  • CharcoalAdds 10% damage only while the holder attacks with Fire type. Recheck the active evolution and signature move.
  • Mystic WaterAdds 10% damage only while the holder attacks with Water type. Recheck the active evolution and signature move.
  • Miracle SeedAdds 10% damage only while the holder attacks with Grass type. Recheck the active evolution and signature move.
  • MagnetAdds 10% damage only while the holder attacks with Electric type. Recheck the active evolution and signature move.
  • Never-Melt IceAdds 10% damage only while the holder attacks with Ice type. Recheck the active evolution and signature move.
  • Black BeltAdds 10% damage only while the holder attacks with Fighting type. Recheck the active evolution and signature move.
  • Poison BarbAdds 10% damage only while the holder attacks with Poison type. Recheck the active evolution and signature move.
  • Soft SandAdds 10% damage only while the holder attacks with Ground type. Recheck the active evolution and signature move.
  • Sharp BeakAdds 10% damage only while the holder attacks with Flying type. Recheck the active evolution and signature move.
  • Twisted SpoonAdds 10% damage only while the holder attacks with Psychic type. Recheck the active evolution and signature move.
  • Silver PowderAdds 10% damage only while the holder attacks with Bug type. Recheck the active evolution and signature move.
  • Hard StoneAdds 10% damage only while the holder attacks with Rock type. Recheck the active evolution and signature move.
  • Spell TagAdds 10% damage only while the holder attacks with Ghost type. Recheck the active evolution and signature move.
  • Dragon FangAdds 10% damage only while the holder attacks with Dragon type. Recheck the active evolution and signature move.
  • Pixie PlateAdds 10% damage only while the holder attacks with Fairy type. Recheck the active evolution and signature move.
  • Silk ScarfAdds 10% damage only while the holder attacks with Normal type. Recheck the active evolution and signature move.

Team

Concrete partner examples, not a tested winning team. Check ownership, total budget and range on your map.

Gengar

Reveals hidden Ghosts within 150px. Your attack still needs a nonzero matchup after reveal.

Blissey

Its 140px aura reduces allied attack intervals by 13.79%. This form reaches 1.1207s per attack while in range. Copies do not stack and it does not buff itself.

Suicune

Buy Hydro Pump first: a successful hit breaks armor after that hit and adds permanent all-type vulnerability. Its base form has no armor break. Hydro Pump →

Team builder & comparison →

06Attack type · Rock

PokeDefense attack matchups, not defensive species types. Badges test one enemy type; dual enemy types multiply. Moves can change the attack type.

Type matchup checker →