Focused projectile damage
Squirtle
Attack type: Water
9 damage every 0.45s · 115px range · 2.22 attacks/s
- Single-target DPS
- 20
- From placement
- ₽200
01Battle readings
Neutral target, no armor, clear weather, no item or teammate aura. DPS includes expected critical hits and maintained burn/poison. Extra targets, ground pools, periodic pulses, ramps and HP conditions are separate effects, not all included in this reading.
- Damage per hit
- 9
- Double-damage critical chance
- 0%
- Seconds between attacks
- 0.45s
Can stand on water: 10 damage and 138px range there (+15% damage, +20% range, with game rounding).
Needs a revealer or eligible Silph Scope to target hidden Ghosts. After reveal, the attack type must still be compatible.
Complete battle fields
- Damage per hit
- 9
- Attack range (px)
- 115
- Seconds between attacks
- 0.45
- Attack or effect type
- Water
- Can detect hidden Ghost enemies
- —
- Can be placed in water
- —
02Evolution & price
Pay each step with run money. Ordinary prices below exclude Sale and Lucky Egg; compare discounts in the damage tool.
03Signature moves · choose one
Learn one listed signature move after the final evolution. Each preview starts from that final form without another move; these choices do not stack.
Locked here: evolve to Blastoise first. The preview uses that legal final form.
Brine
Mega Blastoise
WaterIncludes this game's automatic 10% Mega damage bonus and the move's actual modifiers.
Changes from the final form
An attack selects several distinct eligible enemies at once. The target count does not multiply damage against a lone enemy. Use it where multiple enemies remain in range, and inspect each target's immunity and visibility rather than treating the whole volley as guaranteed damage.
Super effective: Fire ×2 · Rock ×2 · Ground ×2
Cannot damage: None for this attack
All resulting fields
- Purchase or upgrade cost
- 800
- Damage per hit
- 48
- Attack range (px)
- 195
- Seconds between attacks
- 0.45
- Simultaneous attack targets
- 2
- Attack or effect type
- Water
- Can detect hidden Ghost enemies
- —
Locked here: evolve to Blastoise first. The preview uses that legal final form.
Rapid Spin
Mega Blastoise
WaterIncludes this game's automatic 10% Mega damage bonus and the move's actual modifiers.
Changes from the final form
An attack selects several distinct eligible enemies at once. The target count does not multiply damage against a lone enemy. Use it where multiple enemies remain in range, and inspect each target's immunity and visibility rather than treating the whole volley as guaranteed damage.
Super effective: Fire ×2 · Rock ×2 · Ground ×2
Cannot damage: None for this attack
All resulting fields
- Purchase or upgrade cost
- 800
- Damage per hit
- 22
- Attack range (px)
- 135
- Seconds between attacks
- 0.225
- Simultaneous attack targets
- 4
- Attack or effect type
- Water
- Can detect hidden Ghost enemies
- —
04How to obtain · Squirtle
One of the six starting collection lines. Place its base form and buy evolutions during each run.
Story availability & collection rewards
- Kanto · Chapter 1 · First Steps
Choose it as this region's starter, then clear chapter 1 with Story Team to keep it.
- Kanto · Chapter 4 · Storm at the Cape
Unchosen regional starters join in chapter 4. Clear it with Story Team to collect them.
Once owned, make this line shiny on its collection page for 40 Candy. Shiny adds 10% damage in eligible modes; Daily, Weekly and every Tower disable that bonus.
05Held items & Team
One held item per collection line; copies share its level. Examples use level 1 on this form under the same neutral baseline. Daily, Weekly, Puzzle and all Tower modes disable items.
Expert Belt
Bonus on super-effective hitsSuper-effective hits deal 15% more damage; neutral or resisted hits do not receive this bonus.
Level 1 result: Single-target DPS 20 · Range 115px · From placement ₽200
Neutral DPS may stay unchanged; read the condition above. Conditional effects are not automatically included in this neutral value.
Damage calculator →Mystic Water
Matching attack-type damageAdds 10% damage only while the holder attacks with Water type. Recheck the active evolution and signature move.
Level 1 result: Single-target DPS 22.22 · Range 115px · From placement ₽200
Damage calculator →Silph Scope
Personal Ghost sightThe holder detects hidden Ghost enemies and gains 0% extra damage against them. Ordinary Normal/Fighting immunity remains; Gastly and Misdreavus lines are excluded.
Level 1 result: Single-target DPS 20 · Range 115px · From placement ₽200
Neutral DPS may stay unchanged; read the condition above. Conditional effects are not automatically included in this neutral value.
Damage calculator →Quick Claw
Shorter attack intervalAttacks 8% faster: divide seconds per attack by one plus this bonus.
Level 1 result: Single-target DPS 21.6 · Range 115px · From placement ₽200
Damage calculator →All equip-eligible items (27)
- Expert BeltSuper-effective hits deal 15% more damage; neutral or resisted hits do not receive this bonus.
- Life OrbAdds 20% damage, including eligible burn damage, but reduces attack range by 12%.
- Wide LensExtends attack range by 8%.
- Quick ClawAttacks 8% faster: divide seconds per attack by one plus this bonus.
- Scope LensAdds 6% critical-hit chance. A critical hit deals double damage.
- King's RockAdds 5% flinch chance per hit and at least 0.4s stun; combined stun chance is capped at 50%, and enemy control rules still apply.
- Light ClayExtends eligible slow, burn, poison, sleep and stun durations by 30%; it does not bypass immunity or boss crawl rules.
- Lucky EggEvolution, Mega Evolution and signature-move prices are reduced by 10%; initial placement is not discounted.
- Silph ScopeThe holder detects hidden Ghost enemies and gains 0% extra damage against them. Ordinary Normal/Fighting immunity remains; Gastly and Misdreavus lines are excluded.
- Amulet CoinEarn 10% more Poké Coins from eligible runs with its holder on the team. This affects persistent coins, not run money.
- Weather OrbChoose weather for eligible runs with the holder on your team. One level only; unavailable in item-disabled Challenges and Battle Tower.
- CharcoalAdds 10% damage only while the holder attacks with Fire type. Recheck the active evolution and signature move.
- Mystic WaterAdds 10% damage only while the holder attacks with Water type. Recheck the active evolution and signature move.
- Miracle SeedAdds 10% damage only while the holder attacks with Grass type. Recheck the active evolution and signature move.
- MagnetAdds 10% damage only while the holder attacks with Electric type. Recheck the active evolution and signature move.
- Never-Melt IceAdds 10% damage only while the holder attacks with Ice type. Recheck the active evolution and signature move.
- Black BeltAdds 10% damage only while the holder attacks with Fighting type. Recheck the active evolution and signature move.
- Poison BarbAdds 10% damage only while the holder attacks with Poison type. Recheck the active evolution and signature move.
- Soft SandAdds 10% damage only while the holder attacks with Ground type. Recheck the active evolution and signature move.
- Sharp BeakAdds 10% damage only while the holder attacks with Flying type. Recheck the active evolution and signature move.
- Twisted SpoonAdds 10% damage only while the holder attacks with Psychic type. Recheck the active evolution and signature move.
- Silver PowderAdds 10% damage only while the holder attacks with Bug type. Recheck the active evolution and signature move.
- Hard StoneAdds 10% damage only while the holder attacks with Rock type. Recheck the active evolution and signature move.
- Spell TagAdds 10% damage only while the holder attacks with Ghost type. Recheck the active evolution and signature move.
- Dragon FangAdds 10% damage only while the holder attacks with Dragon type. Recheck the active evolution and signature move.
- Pixie PlateAdds 10% damage only while the holder attacks with Fairy type. Recheck the active evolution and signature move.
- Silk ScarfAdds 10% damage only while the holder attacks with Normal type. Recheck the active evolution and signature move.
Team
Concrete partner examples, not a tested winning team. Check ownership, total budget and range on your map.
Reveals hidden Ghosts within 150px. Your attack still needs a nonzero matchup after reveal.
Its 140px aura reduces allied attack intervals by 13.79%. This form reaches 0.3879s per attack while in range. Copies do not stack and it does not buff itself.
Buy Hydro Pump first: a successful hit breaks armor after that hit and adds permanent all-type vulnerability. Its base form has no armor break. Hydro Pump →
06Attack type · Water
PokeDefense attack matchups, not defensive species types. Badges test one enemy type; dual enemy types multiply. Moves can change the attack type.
Type matchup checker →