Game panel pokedefense.com ↗

Loading connects to the original game. Keep this panel open to preserve its session while browsing this guide. Guide language changes do not translate the embedded game.

Open original game in a new tab

If the game stays blank or touch controls fail, open the original game directly.

FIELD POKÉDEX164
#093Kanto
Haunter
GhostStarter

Ghost sight & reveal

Haunter

Attack type: Ghost

22 damage every 0.8s · 135px range · 1.25 attacks/s

Single-target DPS
27.5
From placement
₽700

01Battle readings

Damage per hit22
0 — 95
Attacks per second1.25 /s
0 — 4.545 /s
Range135 px
0 — 215 px

Each bar compares this form with the highest unmodified value among 251 forms. Each row has its own scale; this is not a tier score.

Neutral target, no armor, clear weather, no item or teammate aura. DPS includes expected critical hits and maintained burn/poison. Extra targets, ground pools, periodic pulses, ramps and HP conditions are separate effects, not all included in this reading.

Damage per hit
22
Double-damage critical chance
0%
Seconds between attacks
0.8s

Cannot stand on water. Eligibility uses the collection line's Water type or explicit swimmer flag, not a form's or move's attack type.

Sees hidden Ghosts and reveals them to teammates inside its range. Reveal does not remove type immunity.

Complete battle fields
Purchase or upgrade cost
400
Damage per hit
22
Attack range (px)
135
Seconds between attacks
0.8
Attack or effect type
Ghost
Can detect hidden Ghost enemies
✓
Can be placed in water
—

02Evolution & price

Pay each step with run money. Ordinary prices below exclude Sale and Lucky Egg; compare discounts in the damage tool.

PokémonThis purchaseFrom placement

03Signature moves · choose one

Learn one listed signature move after the final evolution. Each preview starts from that final form without another move; these choices do not stack.

Mega Gengar

Locked here: evolve to Gengar first. The preview uses that legal final form.

Shadow Ball

Mega Gengar

Ghost
This purchase₽1,100From placement: ₽2,700
Single-target DPS 127.1464.29 → 127.14Damage per hit 89Range 150pxSeconds per attack 0.7s

Includes this game's automatic 10% Mega damage bonus and the move's actual modifiers.

Changes from the final form

Damage per hit45 89
Splash radius (px)— 50

A projectile damages enemies around its impact point, rather than every enemy in the attacker's range. Secondary victims may take the separate splash multiplier shown in the table. Place it near bends or crowded stretches so several enemies share the blast area.

Super effective: Ghost ×2 · Psychic ×2
Cannot damage: Normal

All resulting fields
Purchase or upgrade cost
900
Damage per hit
89
Attack range (px)
150
Seconds between attacks
0.7
Attack or effect type
Ghost
Can detect hidden Ghost enemies
✓
Splash radius (px)
50
Damage calculator →
Mega Gengar

Locked here: evolve to Gengar first. The preview uses that legal final form.

Night Shade

Mega Gengar

Ghost
This purchase₽900From placement: ₽2,500
Single-target DPS 71.4364.29 → 71.43Damage per hit 50Range 150pxSeconds per attack 0.7s

Includes this game's automatic 10% Mega damage bonus and the move's actual modifiers.

Changes from the final form

Damage per hit45 50
Ignores attack-type matchups— ✓

Ignore-types attacks bypass normal matchup multipliers, while a fixed-multiplier effect supplies the selected move's fixed damage multiplier. Read the actual fields rather than assigning this property to every move in the line. Neither effect grants Ghost sight or changes attack range, so visibility and positioning remain separate requirements.

Super effective: None for this attack
Cannot damage: None for this attack

All resulting fields
Purchase or upgrade cost
900
Damage per hit
50
Attack range (px)
150
Seconds between attacks
0.7
Attack or effect type
Ghost
Can detect hidden Ghost enemies
✓
Ignores attack-type matchups
✓
Damage calculator →

04How to obtain · Gastly

Collect Gastly, then buy the route below. This form is not a separate hatch; evolutions do not permanently skip earlier stages in later runs.

One of the six starting collection lines. Place its base form and buy evolutions during each run.

Story availability & collection rewards

Once owned, make this line shiny on its collection page for 40 Candy. Shiny adds 10% damage in eligible modes; Daily, Weekly and every Tower disable that bonus.

Collection & achievement tracker → Guides

05Held items & Team

One held item per collection line; copies share its level. Examples use level 1 on this form under the same neutral baseline. Daily, Weekly, Puzzle and all Tower modes disable items.

Expert Belt

Bonus on super-effective hits

Super-effective hits deal 15% more damage; neutral or resisted hits do not receive this bonus.

Level 1 result: Single-target DPS 27.5 · Range 135px · From placement ₽700

Neutral DPS may stay unchanged; read the condition above. Conditional effects are not automatically included in this neutral value.

Damage calculator →

Spell Tag

Matching attack-type damage

Adds 10% damage only while the holder attacks with Ghost type. Recheck the active evolution and signature move.

Level 1 result: Single-target DPS 30 · Range 135px · From placement ₽700

Damage calculator →

Quick Claw

Shorter attack interval

Attacks 8% faster: divide seconds per attack by one plus this bonus.

Level 1 result: Single-target DPS 29.7 · Range 135px · From placement ₽700

Damage calculator →

Life Orb

More damage, less range

Adds 20% damage, including eligible burn damage, but reduces attack range by 12%.

Level 1 result: Single-target DPS 32.5 · Range 119px · From placement ₽700

Damage calculator →
All equip-eligible items (26)
  • Expert BeltSuper-effective hits deal 15% more damage; neutral or resisted hits do not receive this bonus.
  • Life OrbAdds 20% damage, including eligible burn damage, but reduces attack range by 12%.
  • Wide LensExtends attack range by 8%.
  • Quick ClawAttacks 8% faster: divide seconds per attack by one plus this bonus.
  • Scope LensAdds 6% critical-hit chance. A critical hit deals double damage.
  • King's RockAdds 5% flinch chance per hit and at least 0.4s stun; combined stun chance is capped at 50%, and enemy control rules still apply.
  • Light ClayExtends eligible slow, burn, poison, sleep and stun durations by 30%; it does not bypass immunity or boss crawl rules.
  • Lucky EggEvolution, Mega Evolution and signature-move prices are reduced by 10%; initial placement is not discounted.
  • Amulet CoinEarn 10% more Poké Coins from eligible runs with its holder on the team. This affects persistent coins, not run money.
  • Weather OrbChoose weather for eligible runs with the holder on your team. One level only; unavailable in item-disabled Challenges and Battle Tower.
  • CharcoalAdds 10% damage only while the holder attacks with Fire type. Recheck the active evolution and signature move.
  • Mystic WaterAdds 10% damage only while the holder attacks with Water type. Recheck the active evolution and signature move.
  • Miracle SeedAdds 10% damage only while the holder attacks with Grass type. Recheck the active evolution and signature move.
  • MagnetAdds 10% damage only while the holder attacks with Electric type. Recheck the active evolution and signature move.
  • Never-Melt IceAdds 10% damage only while the holder attacks with Ice type. Recheck the active evolution and signature move.
  • Black BeltAdds 10% damage only while the holder attacks with Fighting type. Recheck the active evolution and signature move.
  • Poison BarbAdds 10% damage only while the holder attacks with Poison type. Recheck the active evolution and signature move.
  • Soft SandAdds 10% damage only while the holder attacks with Ground type. Recheck the active evolution and signature move.
  • Sharp BeakAdds 10% damage only while the holder attacks with Flying type. Recheck the active evolution and signature move.
  • Twisted SpoonAdds 10% damage only while the holder attacks with Psychic type. Recheck the active evolution and signature move.
  • Silver PowderAdds 10% damage only while the holder attacks with Bug type. Recheck the active evolution and signature move.
  • Hard StoneAdds 10% damage only while the holder attacks with Rock type. Recheck the active evolution and signature move.
  • Spell TagAdds 10% damage only while the holder attacks with Ghost type. Recheck the active evolution and signature move.
  • Dragon FangAdds 10% damage only while the holder attacks with Dragon type. Recheck the active evolution and signature move.
  • Pixie PlateAdds 10% damage only while the holder attacks with Fairy type. Recheck the active evolution and signature move.
  • Silk ScarfAdds 10% damage only while the holder attacks with Normal type. Recheck the active evolution and signature move.

Team

Concrete partner examples, not a tested winning team. Check ownership, total budget and range on your map.

Blissey

Its 140px aura reduces allied attack intervals by 13.79%. This form reaches 0.6897s per attack while in range. Copies do not stack and it does not buff itself.

Suicune

Buy Hydro Pump first: a successful hit breaks armor after that hit and adds permanent all-type vulnerability. Its base form has no armor break. Hydro Pump →

Venusaur

Its Grass attack can damage the enemy types listed as immune above. Ghost visibility remains separate.

Team builder & comparison →

06Attack type · Ghost

PokeDefense attack matchups, not defensive species types. Badges test one enemy type; dual enemy types multiply. Moves can change the attack type.

Type matchup checker →