Combat income
Persian
Attack type: Normal
14 damage every 0.7s · 125px range · 1.43 attacks/s
- Single-target DPS
- 20
- From placement
- ₽800
01Battle readings
Neutral target, no armor, clear weather, no item or teammate aura. DPS includes expected critical hits and maintained burn/poison. Extra targets, ground pools, periodic pulses, ramps and HP conditions are separate effects, not all included in this reading.
- Damage per hit
- 14
- Double-damage critical chance
- 0%
- Seconds between attacks
- 0.7s
Cannot stand on water. Eligibility uses the collection line's Water type or explicit swimmer flag, not a form's or move's attack type.
Needs a revealer or eligible Silph Scope to target hidden Ghosts. After reveal, the attack type must still be compatible.
Run money per successful hit
Per-hit income needs a damaging hit; wave income pays at wave end. Current limits are shared by copies of the same collection line and survive selling or replacing. Tower converts eligible earners to fixed wave income and prices income gains differently; do not carry ordinary per-hit earnings into a Tower budget.
Complete battle fields
- Purchase or upgrade cost
- 500
- Damage per hit
- 14
- Attack range (px)
- 125
- Seconds between attacks
- 0.7
- Run money per successful hit
- 3
- Per-line hit-income limit per wave
- 1,200
- Per-line wave-end income limit
- 1,000
- Attack or effect type
- Normal
- Can detect hidden Ghost enemies
- —
- Can be placed in water
- —
02Evolution & price
Pay each step with run money. Ordinary prices below exclude Sale and Lucky Egg; compare discounts in the damage tool.
03Signature moves · choose one
Learn one listed signature move after the final evolution. Each preview starts from that final form without another move; these choices do not stack.
Changes from the final form
Per-hit income needs a damaging hit; wave income pays at wave end. Current limits are shared by copies of the same collection line and survive selling or replacing. Tower converts eligible earners to fixed wave income and prices income gains differently; do not carry ordinary per-hit earnings into a Tower budget.
Super effective: None for this attack
Cannot damage: Ghost
All resulting fields
- Purchase or upgrade cost
- 500
- Damage per hit
- 14
- Attack range (px)
- 125
- Seconds between attacks
- 0.7
- Run money per successful hit
- 5
- Per-line hit-income limit per wave
- 1,200
- Per-line wave-end income limit
- 1,000
- Attack or effect type
- Normal
- Can detect hidden Ghost enemies
- —
- Run money earned per wave
- 100
04How to obtain · Meowth
Collect Meowth, then buy the route below. This form is not a separate hatch; evolutions do not permanently skip earlier stages in later runs.
Hatch this line from Kanto eggs. Rarity odds cover the whole group; target odds are for this specific line.
| Eggs | Cost | Rarity group | This line / hatch | Any shiny / egg |
|---|---|---|---|---|
| Poké Egg | 150 Poké Coins | Uncommon 22% | 1.2222% | 2% |
| Great Egg | 400 Poké Coins | Uncommon 42% | 2.3333% | 2% |
| Ultra Egg | 1,000 Poké Coins | Uncommon 25% | 1.3889% | 5% |
Target odds assume only the six initial lines are owned. Unowned lines have ×3 weight; enter your actual collection in the egg planner.
Egg odds planner →Story availability & collection rewards
- Kanto · Chapter 2 · Into the Woods
Available in this chapter's Story Team. Clear it with Story Team to keep newly introduced lines; your own team does not grant these Pokémon rewards.
Once owned, make this line shiny on its collection page for 60 Candy. Shiny adds 10% damage in eligible modes; Daily, Weekly and every Tower disable that bonus.
05Held items & Team
One held item per collection line; copies share its level. Examples use level 1 on this form under the same neutral baseline. Daily, Weekly, Puzzle and all Tower modes disable items.
Silk Scarf
Matching attack-type damageAdds 10% damage only while the holder attacks with Normal type. Recheck the active evolution and signature move.
Level 1 result: Single-target DPS 21.43 · Range 125px · From placement ₽800
Damage calculator →Quick Claw
Shorter attack intervalAttacks 8% faster: divide seconds per attack by one plus this bonus.
Level 1 result: Single-target DPS 21.6 · Range 125px · From placement ₽800
Damage calculator →Life Orb
More damage, less rangeAdds 20% damage, including eligible burn damage, but reduces attack range by 12%.
Level 1 result: Single-target DPS 24.29 · Range 110px · From placement ₽800
Damage calculator →Lucky Egg
Lower future upgrades; placement unchangedEvolution, Mega Evolution and signature-move prices are reduced by 10%; initial placement is not discounted.
Level 1 result: Single-target DPS 20 · Range 125px · From placement ₽750
Neutral DPS may stay unchanged; read the condition above. Conditional effects are not automatically included in this neutral value.
Damage calculator →All equip-eligible items (27)
- Expert BeltSuper-effective hits deal 15% more damage; neutral or resisted hits do not receive this bonus.
- Life OrbAdds 20% damage, including eligible burn damage, but reduces attack range by 12%.
- Wide LensExtends attack range by 8%.
- Quick ClawAttacks 8% faster: divide seconds per attack by one plus this bonus.
- Scope LensAdds 6% critical-hit chance. A critical hit deals double damage.
- King's RockAdds 5% flinch chance per hit and at least 0.4s stun; combined stun chance is capped at 50%, and enemy control rules still apply.
- Light ClayExtends eligible slow, burn, poison, sleep and stun durations by 30%; it does not bypass immunity or boss crawl rules.
- Lucky EggEvolution, Mega Evolution and signature-move prices are reduced by 10%; initial placement is not discounted.
- Silph ScopeThe holder detects hidden Ghost enemies and gains 0% extra damage against them. Ordinary Normal/Fighting immunity remains; Gastly and Misdreavus lines are excluded.
- Amulet CoinEarn 10% more Poké Coins from eligible runs with its holder on the team. This affects persistent coins, not run money.
- Weather OrbChoose weather for eligible runs with the holder on your team. One level only; unavailable in item-disabled Challenges and Battle Tower.
- CharcoalAdds 10% damage only while the holder attacks with Fire type. Recheck the active evolution and signature move.
- Mystic WaterAdds 10% damage only while the holder attacks with Water type. Recheck the active evolution and signature move.
- Miracle SeedAdds 10% damage only while the holder attacks with Grass type. Recheck the active evolution and signature move.
- MagnetAdds 10% damage only while the holder attacks with Electric type. Recheck the active evolution and signature move.
- Never-Melt IceAdds 10% damage only while the holder attacks with Ice type. Recheck the active evolution and signature move.
- Black BeltAdds 10% damage only while the holder attacks with Fighting type. Recheck the active evolution and signature move.
- Poison BarbAdds 10% damage only while the holder attacks with Poison type. Recheck the active evolution and signature move.
- Soft SandAdds 10% damage only while the holder attacks with Ground type. Recheck the active evolution and signature move.
- Sharp BeakAdds 10% damage only while the holder attacks with Flying type. Recheck the active evolution and signature move.
- Twisted SpoonAdds 10% damage only while the holder attacks with Psychic type. Recheck the active evolution and signature move.
- Silver PowderAdds 10% damage only while the holder attacks with Bug type. Recheck the active evolution and signature move.
- Hard StoneAdds 10% damage only while the holder attacks with Rock type. Recheck the active evolution and signature move.
- Spell TagAdds 10% damage only while the holder attacks with Ghost type. Recheck the active evolution and signature move.
- Dragon FangAdds 10% damage only while the holder attacks with Dragon type. Recheck the active evolution and signature move.
- Pixie PlateAdds 10% damage only while the holder attacks with Fairy type. Recheck the active evolution and signature move.
- Silk ScarfAdds 10% damage only while the holder attacks with Normal type. Recheck the active evolution and signature move.
Team
Concrete partner examples, not a tested winning team. Check ownership, total budget and range on your map.
Reveals hidden Ghosts within 150px. Your attack still needs a nonzero matchup after reveal.
Its 140px aura reduces allied attack intervals by 13.79%. This form reaches 0.6035s per attack while in range. Copies do not stack and it does not buff itself.
Buy Hydro Pump first: a successful hit breaks armor after that hit and adds permanent all-type vulnerability. Its base form has no armor break. Hydro Pump →
Its Grass attack can damage the enemy types listed as immune above. Ghost visibility remains separate.
06Attack type · Normal
PokeDefense attack matchups, not defensive species types. Badges test one enemy type; dual enemy types multiply. Moves can change the attack type.
Type matchup checker →